Amazing game, truly a masterpiece.
But I honestly think that unlimited lives would be a better choice.
I would call it an art game, just as I do "the marriage".
I personally felt very immersed into the game. I think it has a very sad message, which I will not rush to call wrong as many else do. Probably because most of the time I do feel this way also. But when I try to be objective, people are probably right about saying that it is a "self alienation", that it is not the fault of others but the player's him/herself. Isn't it miraculous that you try to represent what you live and feel as a game, and the critics are in a way that could be a perspective on the real life problem? I think the power of art games lie here.
As a player it was a meaningful experience for me, so thank you and the other commentators.
cool game mechanic, graphics and sound. But level design had its up's and down's.
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